Game guy and Designer |
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jzacko20@gmail.com |
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Eyes Wide Games I was employed by Atlanta-based social game developer for 2 years. While there I've done system design, mission design, level design, and even worked in the art pipeline. I was a part of many popular television IP social games as well as a few unreleased titles. |
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Details |
Paranormal Puzzle league Matching puzzle action blended with competitive fighting game elements. Currently complete but unreleased. |
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Details |
Trial of Bones My first self-published mobile game! An endless runner with RPG elements. Level up, collect upgrades, cast spells, all while the pace gets faster and the skeletons get tougher. |
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Description tumblr | Android Google Play |
Game Jam game: The Legend of progress A small Zelda-like game made within a month. Delve dungeons, duel bosses, solve puzzles, save the princess. With the exception of an awesome sountrack, all design and assets were done by myself. Dungeon creation is suprisingly fufilling. |
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Entry itch.io |
Game Jam game: Goatie's Halloween Adventure Another Halloween Jam game. Swap upgrades, collect souls, fulfill your goat destiny. Here I focused on the fundamentals of platforming, level design and polish, and it definitely shines through. |
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Download Windows | Entry itch.io |
Game Jam game: Gunslinger Made for Ludum dare 32: "An Unconventional Weapon". Sling that gun! |
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Download Windows | Entry Ludum Dare |
Game Jam game: Candy Kitten A small game I made for a Halloween game jam. Trick-or-treat, |
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Download Windows | Entry itch.io |
Game Jam game: Free Sample Sim Made for Ludum dare 28: "you only get one". I enjoyed making the random face generator just as much as I enjoy its results. Completed in 48 Hours! This placed 24th for humor, so I must be a funny guy. |
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Download Windows | Entry Ludum Dare | Play Now HTML5 (unstable) |
I'm always working on more stuff! Be sure to check back often to see what's new!